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"It's been a long time, Buzz Buzz. You've been successful at foiling Master Giygas' plans. But... Buzz Buzz, you must now surrender. You're no longer a hero, but just a useless insect. I'll stomp you hard!"
— Starman Junior (EarthBound)

The Starman Junior (Japanese: スターマンのむすこ Starman's Son), also written Starman Jr., is an enemy that appears in the Mother series. Two such Starmen appear as bosses in EarthBound Beginnings and EarthBound; in both instances, it appears to be among the weakest models of Starmen.

EarthBound Beginnings[]

"Strong against heat
Strong against cold
Strong against thunder
It may be small but it's clearly an alien
— In-battle check

The Starman Jr. is the second boss of the game and appears inside in the Podunk City Zoo, where it is revealed to be orchestrating the animal attacks from a giant capsule floating in the middle of the zoo superintendent's office. After the Starman Junior is defeated, it flies away in the capsule, returning the animals back to normal.


In battle, the Starman Jr. utilizes very strong physical attacks and a variety of PK Beam attacks. Its battle theme is Battle With a Dangerous Foe.


  • Tried PK Beam α - The Starman Jr. uses PK Beam α, dealing high damage to a party member.
  • Tried PK Beam γ - The Starman Jr. uses PK Beam γ, dealing even higher damage to a party member.


  • The damage dealt by its PK Beams is very high, even in its α form, but due to the Starman Jr.'s low amount of PP, it is not able to be used more than four times, or one, if the γ is used once, giving an extra turn to attack when it runs out of PP.
  • Its PK Beam γ can be reflected back at it if Ninten has the Franklin Badge.


A Starman Junior is revealed to have followed Buzz Buzz, a mysterious survivor of an enslaved Earth ten years in the future, back to Ness's time. After Buzz Buzz follows Ness and his group (which includes Pokey and Picky) home, the Starman Junior intercepts the group, and a battle ensues.


Despite Starman Junior's arsenal of PSI Fire and PSI Freeze attacks, Buzz Buzz's repeated usage of PSI Shield Σ neutralizes any attempts to harm Ness and co., and the Starman eventually falls. Its battle theme is Otherworldly Foe.


  • Tried PK Fire β - The Starman Junior uses PK Fire β.
  • Is on guard - The Starman Junior defends the next attack.
  • Tried PK Freeze α - The Starman Junior uses PK Freeze α.
  • Tried PK Fire α - The Starman Junior usues PK Fire α.


  • There is an unused sprite in EarthBound that strongly resembles the capsule the Starman Jr. escaped in after its defeat in EarthBound Beginnings. This sprite could have been a placeholder for the diamond sprite that represents the majority of machines in the game or could have been used for the Starmen of the Cave of the Past as the ones in Stonehenge Base use the actual Starman sprite.
  • Starman Junior's last line of dialogue, "I'll stomp you hard!," is used by one of the Frightbots during their invasion of Saturn Valley in Mother 3.